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This panel carries forward the legacy of one of GDC's most impactful diversity panels, which was initially initiated by the legendary Brenda Romero and Leigh Alexander, and later carried on by Rami Ismail. #1ReasonToBe showcases women from emerging territories across the globe, engaging in candid conversations about game development within their respective and unique point of views.Through 8-minute presentations, each speaker unveils their individual #1reasontobe in the game industry. These presentations will highlight not only personal motivations but also narrate their unique journeys in game development, touching on aspects of community, culture, and opportunities within their home nations.Featuring speakers from diverse corners of the world, #1reasontobe offers a revealing glimpse into the industry's true global reach. This panel demonstrates that the industry's impact spans far beyond what may initially meet the eye.

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